High Speed GigE Camera Systems for Volumetric Capture, Virtual Reality and 4D Gaussian Splatting

10GigE, 25GigE, and 100GigE high-speed, high-resolution camera systems engineered for volumetric capture, virtual reality, 4D Gaussian splatting and motion capture for takes that can not be repeated. Uncompressed, full-resolution video across every camera in your array so your pipeline captures every frame, every take, every time.

Trusted by leading virtual reality content creators, volumetric video studios, VFX pros, and gaming companies worldwide.
NAB Product of the Year award winner in 2024 and 2026.

Up to 500 cameras | GPUDirect | Time sync to 1µs | Max 100GigE bandwidth

ZENITH 100GigE cameras featuring new Sony sensors: Capture movement with clarity and detail.

See the volumetric capture array from NAB 2026: Capturing with ultra-compact EROS 10GigE cameras.

Your Volumetric Production. Our Proven Multi-Camera Systems.

Built for the Reconstruction and Rendering Pipeline

Your reconstruction engine, rendering pipeline, and AI tools are only as strong as the imaging data feeding them. Our cameras deliver uncompressed, full-resolution images and video at the frame rates your pipeline needs, whether you are running 10 cameras or 500.

GPUDirect: Optimized Data Flow

NVIDIA’s GPUDirect helps multi-camera GigE systems move image data more directly from the network interface to GPU memory, reducing CPU involvement and extra memory copies. For volumetric capture, virtual reality and 4D Gaussian splatting, that means more camera streams can be ingested, synchronized and processed at high frame rates with lower latency and less system overhead. The result is a cleaner path from capture to reconstruction, rendering or AI processing, which is especially valuable when working with dense multi-view image data from many high-resolution cameras.

Signal Reliability and Multi-Camera Synchronization

Our software leverages NVIDIA GPUDirect to ensure lossless capture, processing, and storage across every camera in your array. FlexProc and FlexTrans give your engineering team complete control over every node, from a single studio to a full-scale LED volume stage.

Simple Infrastructure at Any Scale

No frame grabbers, converters, or short-reach cables. Emergent cameras run on standard Ethernet switching with cable runs up to 10km, the same infrastructure your facility already uses, easily scaling from 10 cameras to 500.

Critical Applications in Professional Imaging Workflows

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Volumetric Capture

Synchronized multi-camera arrays from 50 to 500+ cameras reconstructing subjects in 3D for free-viewpoint video, AR/VR, and real-time rendering. Emergent’s 10GigE, 25GigE, and 100GigE cameras support scalable stage designs with microsecond-level sync, long-range cabling, and live event capture with zero dropped frames.

KEY USE CASES

Live Event Capture
4D Gaussian Splatting (4DGS) camera system
Multi-Camera Array Systems
Free Viewpoint Videos with Synchronized Captures
Long Range Infrastructures
Scalable Stage Designs

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Virtual Production

Real-time LED volume environments demand precise camera tracking and scene reconstruction at every frame. Emergent cameras integrate directly into leading virtual production pipelines for markerless motion capture, LED volume tracking, scene reconstruction, and 4DGS workflows.

KEY USE CASES: 

Scene reconstruction
Markerless Motion Capture (Mocap)
LED Volume Tracking
4D Gaussian Splatting (4DGS)
In-Camera Visual Effects (ICVFX)
Virtual Reality (VR)
Augmented Reality (AR)

4D Gaussian Splatting creates a 3D recording of the subject using multiple cameras that surround the shooting area.

Digital Humans and Performance

Facial performance, full-body motion, and surface texture at hero-detail levels for photorealistic digital doubles, NeRF avatars, and 3DGS characters. Sony and Gpixel sensors deliver the resolution and dynamic range reconstruction engines require for convincing neural rendering outputs.

KEY USE CASES

Facial Performance
Neural Rendering
Full Body Performance
Digital Twin and Digital Double Applications
3D Gaussian Splatting (3DGS)
Neural Radiance Fields (NeRF) – based Avatars
Ultra High-Speed Captures
Infrared (IR) and Depth Sensing
Photogrammetry for VFX or gaming assets

Hundreds of productions, from LED volumes to digital human pipelines have been built on Emergent cameras.Choose the imaging partner that you can trust with the shot.

Emergent’s Imaging Features

any speed, any resolution, any cable length, any sensor, any application image (2)
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Recommended GigE Cameras for Digital Human Performance 

EROS 10GigE Cameras

Best for cost-efficient multi-camera arrays, IR depth sensing, and high-density deployments

Best For Model Resolution Frame Rate Chroma  Sensor
Best Balance HE-12000-SBL 12.3MP 80fps Mono, Color Sony IMX545
High Resolution and Precision HE-25000-SBL 24.4MP  30fps Mono, Color Sony IMX540
EROS 10GigE camera for sports applications, including broadcast, analytics, officiating / refereeing and VR.

EROS 10GigE Cameras

Bolt 25GigE Cameras

Best for volumetric capture stages and high-speed full-body performance

Best For Model Resolution Frame Rate Chroma Sensor
Fast Motion  HB-9000-G 9.1MP 287fps Mono, Color Gpixel GMAX2509
Overall best  HB-12000-SB 12.4MP 192fps Mono, Color Sony IMX535
Hero Details HB-25000-SB 24.5MP 105fps Mono, Color Sony IMX530
25GigE Sports Camera for Volumetric Capture / VR, Analytics, High-resolution, high-speed

BOLT 25GigE Cameras

Zenith 100GigE Cameras

Best for large-scale volumetric arrays, facial performance, and ultra-high-speed capture. 

Looking for higher frame rates? Emergent cameras reach up to 3462fps for ultra-high-speed applications. See the full camera lineup or contact us to find the right model for your stage.

 

Best For Model Resolution Frame Rate Chroma Sensor
Fast Motion Coverage HZ-10000-G 10MP 1000fps Mono, Color GSPRINT 4510
Best Overall HZ-12000-SB 12.4MP 662fps Mono, Color Sony IMX946
Hero Facial Detail HZ-25000-SB 24.6MP 443fps Mono, Color Sony IMX925
Full Array Resolution Upgrade HZ-50000-SB 50.8MP 225fps Mono, Color Sony IMX929
Ultra Positions Detail HZ-65000-SB 68.2MP 138fps Mono, Color Sony IMX928
Details and Textures HZ-100-SB 104.9MP 113fps Mono, Color Sony IMX927
100GigE ultra high-speed sports analytics and motion capture camera, >100MP, >100fps

ZENITH 100GigE Cameras

eSDK Pro and eCapture Pro Software

Visual and virtual production teams choose our eCapture Pro and eSDK Pro software. Both programs provide for multi-camera automation and full resolution systems. Programming is plug-in based, allowing you to build faster using your own plug-ins or using pre-built programs.

eSDK Pro and eCapture Pro Software

Frequently Asked Questions 

Q: What frame rate do I need for markerless motion capture?
Most markerless mocap pipelines require a minimum of 120fps at working resolution. Emergent 10, 25 and 100GigE cameras can all hit these levels. BOLT and ZENITH Series cameras are most recommended.

Q: What is 4D Gaussian Splatting and what cameras does it require?
4D Gaussian Splatting (4DGS) is a volumetric video technique that captures a three-dimensional scene over time using a synchronized multi-camera array, enabling free-viewpoint playback and real-time rendering. It requires dense arrays, typically 30 to 500+ cameras, with microsecond-level synchronization. Emergent 10GigE, 25GigE and 100GigE cameras are purpose-built for 4DGS workflows.

Q: Do Emergent cameras require frame grabbers?
No. Emergent cameras connect directly to standard Ethernet NICs and switches using SFP+, SFP28 and QSFP28 transceivers. 

Q: How does Emergent GigE cameras compare to CoaXPress for volumetric capture?
CoaXPress requires proprietary frame grabbers and limits cable runs to 40 meters. Emergent GigE cameras run on standard fiber or ethernet cables with cable runs up to 10 kilometers, and scaling to 500+ cameras is possible.

Q: How far can Emergent cameras be from the capture server?
Emergent cameras support cable runs up to 10km using SFP+ (10GigE), SFP28 (25GigE) and QSFP28 (100GigE) fiber transceivers, making them suitable for large-stage and multi-building installations without signal repeaters.

Q: What is the difference between the EROS, BOLT, and ZENITH camera families?
EROS (10GigE) cameras are optimized for cost-efficient high-density arrays. BOLT (25GigE) cameras balance resolution and frame rate for volumetric stages and full-body performance capture. ZENITH (100GigE) cameras deliver ultra-high frame rates, up to 3462fps, and resolutions up to 105MP for hero positions, facial detail, and large-format arrays.

GigE Camera Applications

Zero data loss imaging systems for virtual and augmented reality, sports and entertainment, automation and inspection, AI, and more

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Sports Broadcasting and Sport Performance Capture

High resolution and fast frame rates for sports broadcasting and officiating. Get the call right and bring viewers into the game.

Industrial Automation and Inspection

Improve quality and productivity with ultra high-speed camera systems. Inspect for defects and optimize processes.

Applications for GIgE cameras in AI and deep learning.

AI, Deep Learning and Computer Vision

Build AI, deep learning and computer vision applications using GigE cameras and a concise, flexible SDK.